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Invent Your Own Computer Games with Python, 4E

2016, Pocket, Engelsk

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Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before!

Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level.

Learn how to:
–Combine loops, variables, and flow control statements into real working programs
–Choose the right data structures for the job, such as lists, dictionaries, and tuples
–Add graphics and animation to your games with the pygame module
–Handle keyboard and mouse input
–Program simple artificial intelligence so you can play against the computer
–Use cryptography to

Produktegenskaper

  • Forfatter

  • Bidragsyter

    Sweigart, Al
  • Forlag/Utgiver

    SD Books
  • Format

    Pocket
  • Språk

    Engelsk
  • Utgivelsesår

    2016
  • Antall sider

    376
  • Varenummer

    9781593277956

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